Cyberpunk 2077 was recently launched on PS+ subscription and brought gamers' focus back to the dystopian world of Knight City for the second time. As much as there were divided opinions at launch, CD Projekt RED's game features a deep storyline with multiple denouements that alter Vee's destiny in a drastic manner.
In contrast to most other RPGs, where the ending is determined by a solitary key choice, Cyberpunk 2077 endings are created by a relationship-building system and the completion of specific quest lines. There are six main endings for the game, and a seventh secret ending, and each of them reflects the game's philosophical questions: what does it mean to be human, is it worth surrendering to others, and can you achieve liberty in the corporate-controlled world.
⚠️ Warning: significant spoilers for the previous game ahead. If you haven't finished Cyberpunk 2077 yet, it is advisable to come back later for this article.
Firstly, all the endings begin with the same "Point of No Return" mission called Nocturne Op55N1. Throughout this mission, the player meets Hanako Arasaka at a restaurant called Embers, and you will be notified before embarking on the mission that there is no turning back, so we recommend saving in advance. Apart from this, completing the game will create a special save game which you can later reload.
Ending 1: Hanako's Path - "Where Is My Mind"
This ending is the path of corporate cooperation and is the only choice without the completion of other side quests.
To qualify for this ending, you need to meet Hanako at the Embers restaurant, then select the conversation "Think trusting Arasaka's risky but worth it" and agree to take the omega-blockers by choosing the option "[Take omega-blockers] Yeah. Don't be mad".

Here, V decides to trust the powerful Arasaka corporation. Hanako offers help in extracting Johnny's chip, but the service comes at a very high price. The ending deeply resonates with the theme of corporate control and makes one question whether personal safety is worth trading freedom.
The epilogue "Where Is My Mind" faces V with the consequences of the decision made and presents a final choice that will ultimately determine her future fate.

Ending 2: Rogue's Path
In order to get this ending, you need to finish the whole quest line of Johnny Silverhand. This includes the main quest Tapeworm, which starts off the entire character line, the main quest Chippin' In for building relationships with Johnny, and the last quest Blistering Love.
You need to complete all the necessary quests before meeting Hanako, then on the rooftop choose the "Think you and Rogue should go" option and agree to the proposed plan by selecting "[Take pseudoendotrizine] I am. Do your thing, Johnny".

This is a means of revenge for the injustices of the past. Johnny takes over V's body and, aided by veteran netrunner Rogue, storms Arasaka Tower. The plot heavily explores Johnny's past and his unresolved issues with the same corporation that destroyed his life in the past.
One of the unique features of this conclusion is the crucially important choice in the ending that determines one of two epilogues. In "Path of Glory" V chooses the path of glory and fame, while in "New Dawn Fades" the hero chooses a more quiet and peaceful life.
Ending 3: Panam's Path
To access this ending, you need to entirely complete the Aldecaldos clan quest chain. You will need to complete the quest Life During Wartime, which establishes Panam and her problems, followed by Riders on the Storm to immerse in relationships with the nomads, With a Little Help From My Friends to complete by helping the clan in a difficult situation, and end Panam's journey with the quest Queen of the Highway.
After completing all the Panam and Aldecaldos side quests, on the rooftop you will have to choose the line "Gonna ask Panam for help" and confirm it with the phrases "[Take omega-blockers] Yep. Gonna do this with the nomads".

This approach is a brotherly and family tale. V visits the Aldecaldos nomads, with whom amicable terms have been formed. Ultimately, it turns out that in this cyberpunk world of brutal realism, human connection matters and helpful support is necessary.
Panam and her family will risk everything to help V attack Arasaka Tower and find a way to save themselves. Themes of the story include loyalty, chosen family, and selflessness for the sake of loved ones. Similar to in Rogue, the player's final choice determines one of two epilogues. V remains with the nomad tribe in "All Along The Watchtower," and "New Dawn Fades" presents an alternative chain of events.
Ending 4: Path of Least Resistance
No side quests are required in order to allow for this ending. To activate this option, you must choose any on the roof, then in the dialogue choose the option "Could also put this all to rest" and confirm your selection with the words "[Toss pills] I know. Exactly what we're gonna do".
This is the darkest ending in the entire game. V, exhausted from surviving fights and well aware of the desperation of the circumstances in which she finds herself, kills herself. The unique thing about this finale is that it's the only ending that does not have an epilogue - the game ends once the final scene is done.

The ending is a moving reminder of the psychological tension that the protagonist experiences and indicates how desperation can result in a disastrous outcome. CD Projekt RED intentionally does not imply this sequence of events and presents it as a message about how important it is to seek help during adverse life experiences.
Secret Ending - "Don't Fear the Reaper"
Unlocking this ending entails completing numerous conditions. You need to complete Johnny Silverhand's questline (the same quests for Rogue's ending), possess a relationship value greater than 70% with Johnny, and answer correctly in significant dialogues.
The dialogue lines in the Chippin' In mission are quite imperative, where you must choose some of the lines: "Let's do something about that." with mandatory engraving of Johnny's initials, "The Guy who Saved My Life", "Nah, fucked that up too.", "What do you want from me?", "OK. But as second chances go, this is your last.", "You were a real dick in the start.", "When you said you let down your friends." and "Yeah, I'll call Rogue."

Activation of the ending happens in a special way. On the rooftop you need to choose "Think you and Rogue should go", but do not confirm the choice directly. You have to wait for five minutes, then Johnny will propose an alternative plan. Now you need to choose "Let's hear this plan".
It is the most difficult and solo ending in the game. V decides to attack Arasaka Tower alone, relying solely on her own powers and Johnny's support. The narrative is dedicated to self-sacrifice and unshakable determination to arrive at the finish at any obstacles there might be along the way.

Among the unique elements of this conclusion is that if V dies in the course of the attack, the game is over for certain without possibility of resurrection or getting a second chance. This creates particularly tense surroundings and gives excellent significance to all player actions.
Secret DLC Ending - "The Tower"
This ending is exclusive for Phantom Liberty DLC players. To access it, you need to purchase and install the expansion, complete the DLC storyline to a certain point, and make some decisions regarding Songbird.
There are two ways to get it. The first is by doing the Killing Moon quest, when you have to betray Songbird during the mission's latter part and hand her over to agent Reed. You can betray her at any time after her confession. The other is by completing the Somewhat Damaged quest. When Songbird asks to be executed, you have to choose "That's no solution" and "Won't do it.".

This ending is closely connected to the story of the government agent and Songbird, addressing deep issues of betrayal, loyalty, and survival expense in the world of espionage politics. "The Tower" introduces an alternative solution to V's problem, based on leveraging government resources and technology.
But at a terrible moral cost, one which makes this conclusion particularly troublesome ethically but adds further complexity to the already morally complicated narrative of the game.
Final Thoughts
Cyberpunk 2077's endings are not merely diverse conclusions, but rather philosophical tracts on being human, free will, and survival's price in a world of technology. Each one of them offers diverse perspectives to the main character's problems and allows the player the freedom to come up with their own conclusion as to what happens to V.
The multitude of endings makes replaying not just equitable but actually necessary in order to gain a complete understanding of every detail of the story. Each ending reveals new information about characters and the world of Cyberpunk 2077, delivering a rich and complex narrative that will stay with gamers for an extended period.

Cyberpunk 2077 endings FAQ
Q1: How many endings does Cyberpunk 2077 have? Cyberpunk 2077 has six main endings plus one secret ending called "Don't Fear the Reaper," and an additional secret DLC ending "The Tower" from the Phantom Liberty expansion. Each ending fundamentally changes V's fate in Night City.
Q2: What is the Point of No Return mission in Cyberpunk 2077? The Point of No Return mission is called "Nocturne Op55N1" where players meet Hanako Arasaka at the Embers restaurant. This mission marks the beginning of all Cyberpunk 2077 endings, and the game warns you there's no turning back.
Q3: How do I unlock Hanako's Path ending "Where Is My Mind"? To get Hanako's Path ending, meet Hanako at Embers restaurant, select "Think trusting Arasaka's risky but worth it" in conversation, and choose "[Take omega-blockers] Yeah. Don't be mad". This is the only ending that doesn't require completing side quests.
Q4: What quests do I need to complete for Rogue's Path ending? For Rogue's Path ending leading to "Path of Glory" or "New Dawn Fades" epilogues, you must complete Johnny Silverhand's entire questline: Tapeworm main quest, Chippin' In main quest, and Blistering Love quest before meeting Hanako Arasaka.
Q5: How do I access Panam's Path ending with the Aldecaldos nomads? To unlock Panam's Path ending "All Along The Watchtower" or "New Dawn Fades," complete the full Aldecaldos clan quest chain: Life During Wartime, Riders on the Storm, With a Little Help From My Friends, and Queen of the Highway quests.
Q6: What is the darkest ending in Cyberpunk 2077? The "Path of Least Resistance" ending is the darkest, where V commits suicide. Choose "Could also put this all to rest" and "[Toss pills] I know. Exactly what we're gonna do" on the rooftop. This ending has no epilogue and ends immediately.
Q7: How do I unlock the secret ending "Don't Fear the Reaper"? To unlock the secret ending, complete Johnny Silverhand's questline, maintain over 70% relationship value with Johnny, answer correctly in Chippin' In dialogue, choose "Think you and Rogue should go" on the rooftop, then wait 5 minutes for Johnny's alternative plan.
Q8: What are the requirements for the Phantom Liberty DLC ending "The Tower"? The secret DLC ending "The Tower" requires purchasing Phantom Liberty expansion, completing the DLC storyline, and making specific decisions about Songbird in either the Killing Moon quest (betraying Songbird to agent Reed) or Somewhat Damaged quest.
Q9: Do Cyberpunk 2077 endings affect the epilogue? Yes, several endings have multiple epilogue variations. Rogue's Path offers "Path of Glory" or "New Dawn Fades" epilogues, and Panam's Path also leads to "All Along The Watchtower" or "New Dawn Fades" depending on your final choice.
Q10: Can I replay different Cyberpunk 2077 endings? Yes, completing the game creates a special save file that allows you to reload and experience different endings. CD Projekt RED designed multiple endings to encourage replaying and exploring different narrative paths in Night City.
Q11: What happens if V dies during the secret ending attack on Arasaka Tower? In the "Don't Fear the Reaper" secret ending, if V dies during the solo attack on Arasaka Tower, the game ends permanently without resurrection or second chances, making this the most challenging and tense ending in Cyberpunk 2077.
Q12: What themes do Cyberpunk 2077 endings explore? Cyberpunk 2077 endings explore philosophical themes including human life value, self-sacrifice, corporate control versus freedom, loyalty, chosen family, betrayal, and survival costs in a technology-dominated world controlled by corporations like Arasaka.